Today we return to talk about graphics. In reality, today's is a little advice on the Gimp configuration that will save us a lot of time. When you are working with very complex images, with a nice amount of active levels will be simple to move a level with the instrument Read more…
For some time now I'm running in a variety of (and for “several” I mean “a myriad of”) graphical ads in Itaila. More than the amount of ads, amaze me the skills required. Let's take a premise.
If I cook a cake is important is that at the end It is as good as I had it in mind before you start cooking, regardless of the fact that I use an electric oven, o of the largest gas, or that bake in the sun of mid-August 3pm. Similarly if I decide to buy a pair of shoes to play tennis me I'll find comfortable, resistant, that meet certain characteristics… no matter that I shop in a mall, in a shoe store or at the market. (more…)
Resize Images, since the photo editing programs have become part of the routine of the average, is a task as simple as trivial. It is used especially for smaller size is available save bandwidth on the transfer of the file: smaller image will load faster and also to use the images on the web is not the high resolution needed. The problem arises when we have a considerable number of images to be resized, open them one by one can become quite long and tedious. (more…)
Inspired by the comments to one of my old article, I write a brief guide to clarify any doubts on’graphic interpolation. The short article today will speak only interpolation from the point of view of the graphic software, but it must be noted that interpolation is first of all a method to identify new points on the Cartesian plane, starting from a set of data points in the hypothesis that all the points can refer to a function f(x) of a given family of functions of a real variable. (more…)
As announced in the last tutorial, what follows is a quick and easy way to “sewing” toppe e scritte sui jeans. Obviously we will do everything with Gimp, 'm not very good with needle and thread.
For this tutorial we will use some resources readily available on the web (or in this site), and in the specific: (more…)
Today's tutorial is a cross between photography, graphic and Mathematics. Photography because we start from a real photo, and a good photograph is the beginning of a good job, graphic because of the various tweaks that as we make any and Mathematics because the effect scomoderemo today follows strict mathematical rules, nothing is left to chance. For this tutorial we will use Gimp and its plugin MathMap. (more…)
Anyone with intellectual honesty would not hesitate to affirm that the level of interoperability reached from the Adobe suite (the manner in which they interface between their programs) e di Gran go top compared to open source alternatives. An example is importing tracks the Illustrator a Photoshop, possible by the classic copy – Paste.
Today's article, however,, not meant to be a criticism of the lack of communication between the developers of several open source projects, intention is to demonstrate how it is possible (in a way perhaps slightly longer) the same import operation paths between Inkscape and Gimp. (more…)
The tutorial Today is one of those simple tutorials that are exhausted in a passage. More than a tutorial would call advice useful to remember.
Let's say you have a picture medium / small, not suitable for printing, we want larger than twice. Until today I expanded work space with “Picture” – “Scale Image” and inserting the double values, but I just recently discovered a way to resize them in excess with a higher yield using G’MIC, the plugins that we had already discussed, that does it all.
Let's say you have a picture very small, 150×200 px. Of course we all know that is impossible to enlarge a small image without loss, and even this procedure is not without loss of information, on the other hand applies the small improvements to “simulate” magnification without loss. (more…)
Since it is a lot that I do not write a graphic tutorial, I thought I'd do it now. Today we see how “render” a metallica graffetta with Gimp. This tutorial (come tutti gli altri fin’ora) è adatto ad un’medium-expert users the program Gimp, I do not exaggerate to declare the most famous Graphics software open source.
We will use a technique honestly a powder’ macchinosa, but already seen nearly a year ago: Give the glass effect / water with Gimp.
For the realization of the tutorial requires from 5 to 15 minutes, depending on the level of user. The result will be. (more…)